Okay, now that I've had some time to fiddle, and (admittedly only 4 games, but real time with the 'dex) thinking under my belt.
-Archon
Ghostplate Armour, Comb Drugs, Blast Pistol, Agonizer, Clone Field
-Haemonculai (x2)
Webway portal(x2), Liquifier Gun(x2), Venom Blade(x2)
-Trueborn (x3)
Blaster (x3)
Venom
Splinter Cannon(x2), Flickerfield, Nightshield
-Trueborn (x3)
Blaster (x3)
Venom
Splinter Cannon(x2), Flickerfield, Nightshield
-Wyches (x8)
Hekatrix/Blast Pistol, Agonizer and Shardnet Impaler
Raider
Flickerfield, Nightshield, DarkLance, EAS
-Wyches (x8)
Hekatrix/Blast Pistol, Agonizer and Shardnet Impaler
Raider
Flickerfield, Nightshield, DarkLance, EAS
Kabalite Warriors (x5)
Raider
Flickerfield, Nightshield, DarkLance, EAS
Kabalite Warriors (x5)
Raider
Flickerfield, Nightshield, DarkLance, EAS
Wracks (x5)
Beastmasters
4x Beastmaster, 4x Razorwings, 1x Clawed Fiend, 3x Khymera
Beastmasters
4x Beastmaster, 4x Razorwings, 1x Clawed Fiend, 3x Khymera
Ravager
3x DarkLance, Flickerfield, Nightshield
Ravager
3x DarkLance, Flickerfield, Nightshield
The Haemonculai normally deploy with the Venom trueborn. The goal is to pop them forward, deploy the Haemonculai and drop WWPs at the first opportunity (usually center offset a little away from the flank you are planning on running your fast moving raiders/ravagers) leaving the Pain Token with the Trueborn.
Everything else involves blowing forward and blasting cans, in anticipation for the beast-flow to come.
The wracks are sort of an afterthought unit, leftovers from a prior list process...and with them coming out of a webway near an objective as a 5th troop w/FNP...they are not horrible per-se...still in a thought process for their points, probably beefing warrior or beast squads.
Still wish to play a bit to see my gaps before committing their 50pts.
Unfortunately, after rebuilding this list, I realize I cheated my buddy Edge by about 50pts in a game yesterday. I DON'T think it mattered much (2 extra wracks and 2 extra khymera...it's what I get for shifting a list in my head between games) but the flow was right, and it functioned how I expected.
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